ItemProjector : Fix checking for actual "machineId" NBT tag instead of checking for any NBT data #55
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I was trying to make a modpack and was stumbling upon a very weird crash.
I narrowed it down to this :
There was a mod in my list (I still don't know which) that was adding a "temperature" NBT tag to the ItemProjector stack.
When entering ItemProjector.addInformation(), getMachineId returned 0 (the default value since the NBT tag "machineId" was not present) instead of returning -1.
This was because getMachineId only checks if there is any NBT data at all, and not if the tag "machineid" is set.
This simple addition will fix that.
Side note, I still don't know what is adding the mysterious "temperature" tag to the item.